Typedef mosaic::Skeleton3DVec3#

Typedef Documentation#

using mosaic::Skeleton3DVec3 = std::array<double, 3>#

Plain 3-vector (room-space mm) — std::array rather than QVector3D, matching CalibrationData’s own std::array<double,N> convention for geometric data (src/core/settings.hpp) and GazeFusionResult’s identical choice (src/analysis/gaze_fusion_result.hpp) — kept as a local alias here (not shared across the two headers) since a using declaration for the same underlying type is harmless to redeclare per translation unit, but a plain local alias avoids depending on that at all.